HQ Upgrade Guide
Visual HQ 31-35 requirements, full HQ 1-35 resource totals, and export
Use this guide for Headquarters planning from HQ 1 to HQ 35. Totals follow the selected range, while the visual matrix focuses on the HQ 31-35 gatekeeper path.
Steps
1 Set From level and To level. The default view calculates HQ 31 through HQ 35.
2 Read each matrix row left to right: HQ target first, then the required building levels for that late-game target.
3 Use Export Picture to save the current range, matrix, resources, and gatekeepers as a shareable picture.
Tip: Any Troop Center is a choice between Tank, Missile, or Aircraft. Upgrade one troop center path, not all three.
Upgrade range
Calculate any HQ target range from 1 to 35. The visual matrix focuses on HQ 31-35, where building gates become the main planning problem.
Selected range totals
Resources and highest building gates for the selected HQ range.
Required buildings
Highest level needed in the selected rangeRoute
Rows show late-game prerequisites. Troop Center means one Tank, Missile, or Aircraft center.Quick answer
HQ Upgrade calculation
How does the HQ Upgrade Guide count resources and building gates?
The HQ guide combines level requirements, gatekeeper buildings, construction time, and resource totals for the selected From and To levels.
Formula
Selected HQ total = sum of each target level row from the first upgrade after From through To.
Calculation method
- Pick the current HQ level and target HQ level.
- Read every upgrade row in that range.
- Add food, iron, gold, time, and gatekeeper building requirements.
Limits
The guide shows HQ requirements and gate buildings; speedups, alliance helps, buffs, and queue timing still depend on the player's live account state.